It's been on my plate for a while now, but I finally finished a first draft of the Trucks for the Genestealer Cults (a.k.a. Broodkin). I have found that many transports have two different versions; the Rhino version, and the Razorback version. One that is a pretty dedicated transport, while the other has the same chassis and high concept, but packs more punch with less transport space. So it is with the Goliath Truck and its big brother the Goliath Rockgrinder.
Thursday, April 27, 2017
Sunday, April 23, 2017
Lord Torstein the Destroyer
I finished a project a year in the making today. For my birthday last March (2016) my brother got me a Daemon Prince to start me on the path of having a Lord of Chaos with a Daemon Prince and Chaos Spawn that match it for use with its 'glory or damnation' ability. At Christmastime, my parents got me a Chaos Spawn kit; and recently I acquired the last piece... an old Crom the Conqueror model.
Friday, April 21, 2017
40k Warscrolls Update: Transports
With the new Kharadron Overlords looming on the horizon, GW has shown me how they would handle transport vehicles in Age of Sigmar. Since part of my project is to stick to GWs design ethos as closely as possible, this necessitated an update of the Transport ability on all transport vehicles.
Monday, April 17, 2017
Age of Sigmar Game Day - The First Year
I have now been running the Age of Sigmar Game Day at my Fun-Local-Game-Store for an entire year! It's been a journey of exploration, we've mostly played using variations on Warhammer World's Clash of Empires rules.
Tuesday, April 11, 2017
Review: Blades of Khorne
Because I bought Gorechosen and wanted to get the full Khornate experience out of my tiny Bloodbound army (also love excuses to buy books), I picked up a copy of the Blades of Khorne last weekend. So far, I like it, but I'm not as impressed as I was by the Flesh-Eater Courts Battletome.
Friday, March 31, 2017
The Shepherds of Rot
Hinterlands has been picking up at the shop, and I have been inspired by all the awesome conversions on the AoS28 Facebook group. So here are the oddities I've cooked up so far for my Nurgle warband (Larvulous, Gadfly of Nurgle is the current champion).
I've got Leish the Houndmaster, who is made from some Blight King parts and an orruk charioteer. The Chaos Hounds are made from wolves with spare Plague Drone heads and tails. Aside from that, I based a few Corpse Cart rats and some nurglings to join my gruesome flock.
Sunday, March 19, 2017
Battleplan: Death's Doorstep
Here's the battleplan for the next battleplan Age of Sigmar: Game Day. The Orruks from Eucebium are continuing their push into Shyish despite heavy losses at the hands of the Sylvaneth and Stormcast Eternals.
I started off with the lofty goal of using the events' outcomes to tell an overarching story, and I'm not sure I've done a good job of that lately. The first "season" went pretty smoothly in that regard, but as I began the second season, things have grown. In the first season, there were 4 or so regular players. Now most of the events draw 8 or 9 people, which means that I can't pay as much attention to all of the battles, and it's difficult to pull the story every whichaways depending on who wins each event.
I think that rather than focus on one long-form narrative, I should move to each battle deciding the fate of one location or story element (mcguffin, artefact, title, etc), and then have a big climax at the end that is based on the results of the other battles. We'll see what happens. Either way it's gonna be fun!
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