I have a second blog over at 'The Grand Alliance' forums. I don't post there often, but I made a little 'battle report' like thing the other day when playtesting the Stuff of Legends battleplan. Anyhow, if you're interested, here's a link to it.
Thursday, January 26, 2017
Sunday, January 22, 2017
Out With the Old
In with the new!
I've started the process of re-basing my Ghouls. I'm decorating the bases with strewn about skeleton bits. While I'm at it, I'm updating the paint on them by freshening up the bone with some new highlights along with repairing chipped pointy bits.
I've started the process of re-basing my Ghouls. I'm decorating the bases with strewn about skeleton bits. While I'm at it, I'm updating the paint on them by freshening up the bone with some new highlights along with repairing chipped pointy bits.
Saturday, January 21, 2017
Battleplan: Stuff of Legends
Over on "The Grand Alliance" forums, I've seen a lot of discussion of what makes narrative play special and/or distinct from matched play. One of the chronic problems I see cited by matched play folks is that narrative play is not conducive to pick-up games. After seeing that stated over and over again, I thought that it seemed like an easy problem to overcome (I really hope that GW takes the opportunity to overcome it when GHB2 drops this summer). So I have set out to design a narrative battleplan structure to make narrative play as low-prep as matched.
Saturday, January 14, 2017
The Winds of Shyish
My narrative events have been going well, but there's been kind of a twist recently as the Ironjawz of Eucebium have run headfirst into Shyish. Rather than draw another map, I decided to set this adventure in the Fallow Kingdom of Voldyr (from the Flesh-Eater Courts battletome). So the first battle is going to be themed around King Marrowthirst's Corpse Orchards.
Tuesday, January 10, 2017
Battletome: Chaos Astartes
Chaos Astartes are now completed and have a battletome on the 40k warscrolls page. As per usual, I'll talk a bit about some of my favorite elements. Specifically, there is a spell in the Hereticus Discipline named Dark Summoning that I was pretty happy with.
Friday, January 6, 2017
Kaldor Draigo and the Grey Knights
A commenter requested Kaldor Draigo, and while I don't generally intend to do special characters (I figure they can easily just be fancier models for the run-of-the-mill heroes), I am happy to oblige when people ask specifically. So here he is in all his glory...
Battletome: Craftworld
I have another completed battletome today (Battletome: Craftworld). This time we're returning to the Craftworld Aelfs. I've made a few pretty big changes to them, the biggest one being the return of the Aspect Warriors to 1 wound. I had cranked them up to 2 wounds to put them on par with Space Marine type guys, but it just didn't quite feel right. So while I have largely left their damage output intact, I have dropped them to 1 wound and made them into more of a glass cannon type set of units.
Monday, January 2, 2017
Spoils of Avarice
Somebody (not me, I saw it posted on an Age of Sigmar Facebook group) made this cool looking linked battles campaign. I'm looking forward to trying it out!
Spoils of Avarice
I really like the design idea of having a series of battleplans that leverage a thematic core mechanic (in this case, the Gifts of Slaanesh and Penance of Power tables). It seems like it shifts the complexity onto something that recurs throughout the campaign instead of having a new complicated mechanic for each battleplan.
Spoils of Avarice
I really like the design idea of having a series of battleplans that leverage a thematic core mechanic (in this case, the Gifts of Slaanesh and Penance of Power tables). It seems like it shifts the complexity onto something that recurs throughout the campaign instead of having a new complicated mechanic for each battleplan.
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