Thursday, April 19, 2018

Campaign: Heart of Darkness

I finally got things finished up for the Heart of Darkness campaign book!  Hooray!  I've already written several posts about it, but it's full of everything anyone could want from a Skirmish setting, Artefacts, a Command Trait, Mutations, Injuries, Spells, Prayers, and a Rewards Table.  It has five battleplans designed with the Dark Age of Sigmar aesthetic and story-driven gameplay in mind.  On top of that, it includes a brand new Quest mechanic.


I'm sure typos and whatnot will be found, so please let me know if you run across anything.  You can find the new book on the AoS Downloads page.

Sunday, April 15, 2018

The Shepherd

Olaf coughed, choking on the tainted air and choking up bloody bits of Nurgle knows what.  Looking around, he noticed that nobody was watching, so he coughed louder and doubled over as if writhing in agony.  Maybe if the overseers saw how blessed he was, he would get recruited into the ranks of the Plaguetown yeoman.  

Wednesday, April 4, 2018

Dark Age of Sigmar: Exploring the Ruins

The last major piece of content for "Heart of Darkness" is the Skirmish Rewards of Battle table.  For Dark Age of Sigmar, I thought it should focus on storytelling, so this Rewards of Battle table is kind of a hybrid between the Skirmish book version, and the old Mordheim exploration tables.


Monday, April 2, 2018

The Chosen Axes... of Hashut!

I got the Chosen Axes Shadespire warband for my birthday.  I've viewed Shadespire warbands as an opportunity to do some wacky conversions on a small scale such that they do not have to be followed up with a full army's worth of the same.  So far, it's been very rewarding and fun with my Bretonnian themed take on Steelheart's Champions, and now a Chaos Dwarf version of the Chosen Axes.


Saturday, March 31, 2018

Dark Age of Sigmar: Burn the Witch

The fifth and final of my Dark Age of Sigmar Battleplans (for the moment anyway) is about a witch with the ability to possess people's bodies.  She has possessed the body of one of your (or your opponent's) models and must be exorcised.

Thursday, March 29, 2018

Jessica Jones: Season 2

I've recently finished watching season 2 of Jessica Jones, and I've got to say that I was quite happy with it.  It was a very different animal from season 1, which I think is leading some people to disappointment.  I, however, found it to be much more my style, and I really enjoyed the subtlety of it as well as the characterization and subtext.

Beyond this point be spoilers.  Don't say you weren't warned!

Tuesday, March 27, 2018

Dark Age of Sigmar: Quests part 3

The third and final quest is my favorite so far.  We've got one quest that grants you a special Command Trait, one that grants you a special Artefact (which has been tweaked a fair bit since I shared it with you), and now one that grants your warband a special Battle Trait.

Tuesday, March 20, 2018

Dark Age of Sigmar: Broke Down

In this battleplan, your cart has broken down in an eerily silent village.  As the sun nears the horizon the villagers, uncomfortable with the presence of strangers in their sleepy hamlet, begin to stream from their homes.  Thanks for the idea for the battleplan posted in the comments section.


Monday, March 12, 2018

Steelheart's Champions

I impulse bought Shadespire back in February.  I've not gotten to play it much yet (half a dozen games or so with my brother, and one with my wife), but I have been having fun converting and painting the warbands.

Tuesday, March 6, 2018

Dark Age of Sigmar: Quests part 2

The second quest I have devised for the Dark Age of Sigmar is the Lich's Eye.  Each quest is a personal mini-campaign that you can play through to build a fun pulp story for your warband.  In this quest, your leader has come into possession of a Lich's Eye and seeks to use it to harness the power of immortality.


Wednesday, February 28, 2018

Dark Age of Sigmar: Grave Robbing

What atrocities are perpetrated under the cover of night?  Even the dead are not safe from the ravages of the Dark Age of Sigmar.  A Brain, an Eye, and a Heart can fetch a high price at market.  They can be used to cast a forbidden spell, brew a noxious potion, or even augur a malign portent.

Monday, February 26, 2018

Efengie Season 3 Postmortem

Last month we wrapped up Season 3 of the Efengie Campaign.  I've compiled the battleplans and story into a campaign book entitled "Coalescence Aftermath".  This season opened with the first Coalescence event, and meandered its way through the better part of 2017.



Friday, February 23, 2018

Orm

Orm likes marauding, reading the collected works of Rotigus' plague prophecy, and spreading blight.  He hopes to someday visit the Garden of Nurgle.  He was raised in a Nurgle worshiping tribe with kind and loving parents who lavished him with wonderful diseases and plagues; but it seems that fate had something else in store for him.


Monday, January 22, 2018

Dark Age of Sigmar: Against the Darkness

I like to imagine that the Dark Age of Sigmar is filled with grim survivors eking out a living in the inhospitable landscapes of the mortal realms (as evidenced by my previous battleplan).  These villagers take shifts stoking the fires that protect them from the encroaching darkness each night, keeping the horrors that dwell there at bay.  Sometimes, though, the things in the dark are worse than the occasional Chaos Spawn, or other twisted abomination that can be shot down with crossbows and put to the torch come morning.

Monday, January 15, 2018

Tallpox

When summoning Daemons, it's easy to make mistakes.  When Wex the Pustulent first attempted to summon a Plaguebearer of Nurgle, his faith shook for momentarily.  He stumbled over the words of the incantation and, when he finished, a mangled and broken mound of flesh and bones lay on the ground before him.

Friday, January 12, 2018

The Shepherds of Rot

Inspired by the Dark Age of Sigmar aesthetic, I have slowly been constructing a Nurgle warband populated with bizarre conversions.


Wednesday, January 10, 2018

Dark Age of Sigmar: Quests

I have also come up with a new narrative mechanic for the "Heart of Darkness".  When you create your warband, if you'd like, you can send them on a Quest.  For example, shown below is a warband roster for "(General Name) and the Lake of Blood".  A Quest is a special warband roster that includes rules that may replace some of your normal Allegiance abilities, and present challenges to your warband that show its story progression and eventually lead them to either success or failure.

Monday, January 8, 2018

Dark Age of Sigmar: The Reaping

Here is the first battleplan in "Heart of Darkness", the Dark Age of Sigmar supplement I'm constructing for AoS Skirmish.  For this battle, you'll need some frantic survivors to flee from the horrors of the night.


Saturday, January 6, 2018

Dark Age of Sigmar: Mutations and Injuries

Previously, I discussed the Artefacts tables from my Dark Age of Sigmar project I'm working on.  Today, I want to show off two more tables; one for Mutations, and another for Injuries.

Mutations and Injuries are both staples of classic Warhammer.  In Heart of Darkness, Mutations will be treated as Artefacts, and they can be taken by any model.  The idea here is to give players options to express their outlandish conversions more fully on the battlefield.  This way, the tentacles, extra arms, and so forth can be represented in a model's rules if the players wish it.


Monday, January 1, 2018

Review: The Punisher

Just finished Netflix's "The Punisher" series a few days ago, and I must say that I was very impressed.  In the run up to its release, I saw many posts and articles raising concerns that Frank Castle couldn't be a good protagonist because he was just too far over the line, that he wasn't nuanced enough, and that the whole thing would just be a 13 episode bloodbath.  I am pleased to say that the writers sidestepped all of those concerns and made what I thought was one of the best seasons of their Marvel shows so far.