Showing posts with label Astra Militarum. Show all posts
Showing posts with label Astra Militarum. Show all posts

Friday, September 2, 2016

40k Age of Sigmar: Astra Militarum Tanks

I've completed the Astra Militarum for the time being (and they are now up at the 40k warscrolls tab).  The last bit to show off is the tanks.  There are lots and lots of tanks available to the Imperial Guard (not even counting all of the Forge World stuff), and I am not super interested in exploring the intricacies of each and every one of them (just being honest).  So in the same way that I made the Predator extremely open-ended so that its warscroll could be used to represent Whirlwinds, Vindicators, and really any other tank on that chassis, I ended up making two tank warscrolls to represent most of the breadth of the Astra Militarum's battle tanks.

First, the Leman Russ can be used for basically anything on the Leman Russ chassis.  It has a turret, side sponsons, and a hull weapon, all of which are customizable by the Tactical Weapons ability.


The second is the Artillery Tank (because I couldn't think of a cleverer name for it), which can be used for the Basilisk, Hydra, Hellhound, Wyvern, Manticore, and all of the other tanks with that chassis.


At some point in the future, I will probably make a warscroll for tanks on the Baneblade chassis, but not this day.

Sunday, August 28, 2016

40k Age of Sigmar: Ogryns, Ratlings, and Chimeras... OH MY!

Continuing with the Astra Militarum, I've made a design decision.  I think that the IG will only be defined by the "Imperium" keyword.  I think that unlike other Imperial sub-factions, they are going to be kind of the default Imperium forces.  Some keywords seem necessary while others don't, and so while Sororitas or Inquisition seem fairly important, Astra Militarum doesn't.

So as I mentioned before, the Imperium forces will feed off of the Infantry Squad to play into a kind of platoon structure where the infantry forces are important.  The Ogryn are pretty heavily cribbed from Ogor Kingdoms what with the Bull Charge, but you know, they carry guns.  I don't know if I'll make an Ogryn Tyrant with a Ripper Gun.  I just can't say.



I also made Ratlings, who actually seem like they could be pretty beast despite themselves.  They can't stand up in a stiff breeze, but they sure can dish out some pain from a long ways away.



Last, but definitely not least, I didn't want to leave those of you who might actually be using these high and dry while I finish up other things.  I figure the Chimera and Heavy Weapons Squad should round out the essentials.  I'm actually pretty proud of the Chimera's design since it's pretty different from a Rhino.  It's a little less durable, but it's got a lot more going on.  I think that Mobile Command Vehicle will be great not only for people playing IG, but also for carrying around Inquisitors, or even other Imperial heroes who want a bit of safety.  To clarify (and I'll try to reword the ability on the warscroll to give it greater clarity), the Chimera should be able to hold a unit of 12 in addition to a Hero.









Tuesday, August 23, 2016

40k Age of Sigmar: Astra Militarum

Having received a request to do the good old Imperial Guard next, I shall oblige.  I've only gotten a little bit completed so far, but here's a few warscrolls to get you started.  I've got rough drafts for the Company Commander, Infantry Squad, and Imperial Commissar.  The Company Commander is cool because he can issue two commands per turn.  I figured since the IG have issuing commands as a mechanic in 40k, they should probably be awesome at issuing commands in AoS.


The Imperial Commissar is a support character who can dish out a bit of hurt while also keeping his charges from running off.


The heart of the Astra Militarum is the Infantry Squad.  For obvious reasons, they're very similar to a tactical squad, but they have access to mortars, which do not require line of sight!  Other "Infantry Platoon" units are going to get a bonus for being near an Infantry Squad, which will make the Infantry Squad a great focal point for the Astra Militarum to rally around.