Friday, September 30, 2016

Battletome: Space Orkz

On Monday, I updated the Space Orkz (along with Imperium Astartes) to a new Battletome style!


Wednesday, September 28, 2016

Looted Wagon

I've been working on completing warscrolls for (at a minimum) every unit that GW produces in each army, along with a few other oldies that catch my fancy (like the Mycetic Spore).  Today, I want to show off a unit that was always one of my favorites, the Looted Wagon.  Though the Lootas can go joyriding in/on/around other armies' vehicles during the game, this warscroll is representative of a vehicle that has been in Orky hands for somewhat longer, so certain "modifications" have been made.

Monday, September 26, 2016

Tutorial: How to Paint Blood

Over my years of painting zombies, ghouls, nurgle stuff, and so forth, I have developed a pretty solid technique for painting fresh slick looking blood that I'd like to share today.  I used it recently on the champion for my Putrid Blight Kings, and I've been using it a lot lately to paint my big box of Flesh-Eater Courts guys.


Friday, September 23, 2016

Battletome: Tyranids Preview

It might seem like I'm only working on Tyranids, but I'm actually bouncing around between them, Space Marines, and Space Orks right now trying to get Allegiance Abilities in line.  However, since I have been posting about Tyranids a lot lately, I'm going to share some previews from the Battletome I've been hard at work on.


Wednesday, September 21, 2016

The Harpy

Back to getting Tyranid monsters on the table, we have the Harpy.  A few posts ago I talked about distinguishing between these monsters (especially when two are made from the same kit) and making sure that they are appreciably different.  The Harpy and Hive Crone were not (in my opinion) appreciably different.  They were both just flying bugs with cannons, so (after spending a long time looking at the models playing spot the difference) I did end up rolling those two together.


I did distinguish between the two cannon options, but ended up foregoing both Tentaclids and angry scream for Spore Mine Cysts, because those seemed like the more interesting option.  I tried something a little different with the Drool Cannon, instead of having the damage/rend/hit/wound drop as it gets injured, the range on the weapon drops.  I don't think this should cause any problems as the Harpy has somewhat reduced damage output when compared to similar monsters.  It dishes out a little less damage to make up for the fact that it is a very mobile ranged combatant, something that deserves a pretty high premium in AoS.

Monday, September 19, 2016

Sporocyst and Tyrannocyte

I'm getting pretty close to completing the Tyranid army.  This time I've finished the Sporocyst, Tyrannocyte, and because I'm still stuck nursing old wounds (and have three of them converted sitting on a shelf), the Mycetic Spore.

Seriously though, my feeling was that the Mycetic Spore was different enough from these new-fangled Tyrannocytes that it warranted a separate warscroll for all its immobile glory.

Friday, September 16, 2016

Wednesday, September 14, 2016

Warscroll Design Methodology




I received a question on one of my recent posts regarding how I create these.  It seemed like something that would be interested to devote a post to, just to go over my methodology, and how you can make your own warscrolls.

Monday, September 12, 2016

Trygons and Mawlocs and Fruit... OH MY!!

In my continuing quest to get more big bugs on the battlfield, I present the Trygon and the Mawloc.  In working on the big bugs, I also have a game design thing to talk about.  I seriously considered rolling all of these big bugs into a single warscroll much like I did with the various tanks.  For example, I rolled the Basilisk, Hydra, Hellhound, and so forth all together in a single "Artillery Tank" warscroll for the Astra Militarum.  The reason for this was that I didn't see anything that actually made these tanks unique.  All they had was different weaponry, which is easy to do on the warscroll, especially using the Tactical Weapons ability that I cooked up for Imperium units.

Saturday, September 10, 2016

Tyranid Broodkin

Going back and looking at the Tyranid warscrolls made me really want to make Genestealers into their own proper faction.  Fortunately, the models exist for this job!  I changed their keyword from Broodspawn to Broodkin (important stuff), kept the Broodlord and Genestealers mostly the same, and added new warscrolls for the Magus, Acolyte Hybrids, Neophyte Hybrids, and Aberrant Hybrids.

Thursday, September 8, 2016

The Tervigon and The Tyrannofex

I am now undertaking the daunting task of getting some more Tyranid monsters on the table.  Monsters take a lot longer to stat out because the math is a bit more involved what with the damage table and all.  Today I've got two big gross Tyranid monsters to add; the Tervigon, and the Tyrannofex.

Tuesday, September 6, 2016

40k Age of Sigmar: Battle Traits (Imperium Astartes and Tyranids)

I've only got two armies left to go before I've got the basics out of the way (Dark Eldar and Necrons are both currently in the works), so I'd like to discuss what's next, and that's Allegiance Abilities.  I'm not going to add these to the Warscroll Compendiums until I've gotten a chance to test them because I think that an overpowered Battle Trait could easily get a lot more out of hand than a single warscroll.  But I would like to show off the two I'm currently working on.  I'm starting with Space Marines and Tyranids as I did way back when I began this project, mostly because those are the main armies my brother and I have, so it'll be easy to get some test games in.

Friday, September 2, 2016

40k Age of Sigmar: Astra Militarum Tanks

I've completed the Astra Militarum for the time being (and they are now up at the 40k warscrolls tab).  The last bit to show off is the tanks.  There are lots and lots of tanks available to the Imperial Guard (not even counting all of the Forge World stuff), and I am not super interested in exploring the intricacies of each and every one of them (just being honest).  So in the same way that I made the Predator extremely open-ended so that its warscroll could be used to represent Whirlwinds, Vindicators, and really any other tank on that chassis, I ended up making two tank warscrolls to represent most of the breadth of the Astra Militarum's battle tanks.

First, the Leman Russ can be used for basically anything on the Leman Russ chassis.  It has a turret, side sponsons, and a hull weapon, all of which are customizable by the Tactical Weapons ability.


The second is the Artillery Tank (because I couldn't think of a cleverer name for it), which can be used for the Basilisk, Hydra, Hellhound, Wyvern, Manticore, and all of the other tanks with that chassis.


At some point in the future, I will probably make a warscroll for tanks on the Baneblade chassis, but not this day.